On the upside, most characters - being lowly snacks that they are - have funny things to say, and 2D graphics are well-drawn and animated sequences funny enough to compel you to play until the end. Whatever happens to the good old days of "violence is not the solution"? Most puzzles are banal and uninteresting - I especially dislike the fact that fighting is the only way to 'solve' many situations. The game unfolds in a typical fashion: explore various locations around the city, interrogate other snacks to gain clues, solve puzzles, and defeat the bad guys. As a walking, talking sausage named Peperami who works for the mayor, your job is to investigate and rescue the mayor to restore order to the city. The plot: the town of Snackopolis is thrown into chaos after the mayor Pepereinstein has been kidnapped. A wacky adventure set in the world of talking foodstuffs like sausages (!), Animal is a decent point-and-click game that tries to be funny, but falls far short of standards set by Discworld or Toonstruck. Animal by Microtime is one of the most obscure adventure games ever made.
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